Elisabet 2.2

Goddess of sorcery and the North Star

Description:

Big problem I have is she doesn’t feel like a goddess of sorcery.

—> OK, this is about my fifth version of my new attempt on her. In an effort to get around your obstinate distaste, I have made her human, though with strong ties to the serpentfolk and their love of astrology in order to help better tie that race in with the divinities. Some of it is copied pasted from previous versions; some is written late at night – forgive me any little mistakes. Post your thoughts here and we can keep tweaking her until we’re both happy with her. 2.2 tweaks – pushed her age back to the Long Night to maintain legendary feel of story. This opens up new avenues for her that I like – becomes even more of a foil for the coax-Erebus relationship and distances her from Amelia and Zethina whose feud is too good between them to add a third party in – the age difference gvies her a reason to be disinterested in the feud/ it also adds another layer to the trinity aspect – Azelia and Zethina are far worshipped than Elisabet despite her age and most enjoyed long, influential and important mortal lives when she died very quickly – she’s bitter… and interesting emotion for someone who was BORN with power.

“Cute book.” – Elisabet, allegedly the first thing she said to Azelia upon meeting her.

Elisabet is the goddess of innate power and talents and is one of the members of the New Order’s Arcane Trinity, alongside Azelia and Zethina. While Azelia represents the studied abilities of wizards and Zethina represents the dark pacts formed by witches, Elisabet represents the innate gifts and power of sorcerers.

“Bright white flames, unnatural and snaking, twisted out of Lady Elisabet’s fingers and loomed towards the petrified soldiers of the Teotl. As they retreated, the flames sprang up, up into their noses and mouths and choked the life from them – when they collapsed, the flames receded, revealing corpses decades older than the living souls they had been just moments before.” – excerpt from The Glorious Path of The Lady That Burns, sacred text of the Knights Solar

Justice is often about balance, and revenge is always about getting even. The marriage of Corax to his second wife, Irma, infuriated Lux to an extreme degree and she, in a knee-jerk reaction of revenge, deliberately got herself pregnant and had a daughter – Elisabet. The identity of her father has been lost to time, though many theories have been put forward. What is certain however is that Elisabet is her mother’s daughter – she is filled to the brim with raw magical power, fiery white-hot sparks burst from her skin and flick between strands of her hair.

Elisabet’s life was like a dying ember: bright, but brief. Divinely beautiful, fiercely talented and magically powerful, she quickly became well known throughout the southern continent. She lived in a human village with her adopted family near the murkily defined borders to serpentfolk territory in the South. Despite being human, the serpents knew of Elisabet and frequently visited and sent gifts to the daughter of Lux – a goddess the serpents greatly admired – and Elisabet came to admire their rigid and efficient culture as well. Thanks to the serepentfolk, she became an expert in astrology and began championing a rigid way of life for humans as well. In the years she was there, Elisabet’s little corner of the world remained relatively peaceful and prosperous – and relations between the humans and serpents were never better, and though the threat of the Teotl loomed, Elisabet was able to keep them at bay.

One fateful day, Irma appeared to Elisabet in the dead of night. Impressed by her abilities, Irma wanted to convince her to abandon her bond with her mother and embrace the freedom that Corax represented. She stated Lux was using her and that Lux’s way of thinking was outdated and doomed to fail and inferior to Corax’s. When Elisabet demanded Irma prove it, she asked Elisabet to try and imagine a world without honor or justice or vengeance and Elisabet said that she hated the world she had imagined. “But, you CAN imagine that world. A hypothetical culture exists where justice and honor do not,” quipped Irma. “But, no matter what culture or time you live in, someone will always be lost.”

Furious about being outsmarted, Elisabet raged – she summoned and twisted all of her magic, and although the attempt cost her her mortal life, managed to pierce a hole in Corax’s darkness, allowing her mother’s light to shine through. The resulting star shone brighter than any of the others in the sky and remained stationary while the others wandered across the night – Elisabet’s last mortal action had proved Irma wrong, for if one knew the stars, one could find the North Star, Elisabet’s star, and always be able to find their way home – they would never be lost.

Days after Elisabet’s death, the Teotl conquered the area that she had protected and began marching north. Scholars argue over Irma’s motivation over her actions: some believe she was guided by a misplaced sense of motherhood; others believe she was deeply jealous since she was unable to bear Corax children; others believe it was not Irma at all, but rather Coyote trying to destabilize the region.

Appearance: Elisabet is normally seen as an attractive woman with dark hair and olive skin. Due to the vast amounts of raw magic in her veins, she is depicted as sparking or with flecks of white-hot sparks randomly darting between strands of her hair when she moves. She’s also grown fond of large earrings (often depicting a sun or stars to depict her portfolio) and clawed gauntlets and is normally depicted wearing them, no matter what race she chooses to appear as.

Elisabet and the New Order: Within the bureaucracy, Elisabet shares the Office of the Arcane with Azelia and Zethina – the other two hate each other and vehemently disagree on how the office should be run and constantly bicker about the best ways to advance the cause of the arcane. Elisabet is left in a semi-peacekeeper role, made complicated by the fact that she is significantly older, but also notably less worshipped and less successful than the other two as well.

She also is in charge of the star she created, commonly known as the North Star, and is in charge of the appropriate office. In other relationships, Elisabet has an unrequited love for Noac and a tumultuous on-off relationship with Recluse. She is close with her mother, Lux, and has a deep dislike for Corax, Irma, Filth and Erebus, due to their history with Lux.

Elisabet and the Races of Second Earth: Sorcery exists across the races and thus, Elisabet is a god, at least in this aspect, who is rarely worshiped differently from species to species. Sorcerers worship her to ask for her guidance in using their gifts well and Elisabet has proven flexible in accepting the prayers of and assisting any sorcerer, of any race or alignment. Sometimes, wizards and witches, who follow a different form of arcane than Elisabet, choose to worship her instead of Azelia or Zethina due to this flexibility as the other two can be rather stuck in their ways on occasion.

In addition, she is the goddess of the North Star, an important celestial puzzle piece. The star is vital to astronomers as it is the only one that does not move around the night sky and so, Elisabet is often worshipped by those who study the stars for any reason. Serpentfolk, whose entire culture is driven by an obsession with interpreting the promises of the stars, worship Elisabet more regularly than the other races as her action made their work significantly easier, (since the creation of the steady North Star, to measure and compare the other stars as they wander, instances of failed caste recognition and the number of missed omens has dropped significantly, which contributed to the boom in the Serpentfolk population after the Teotl War) Shrines to her are common in their observatories and she is prayed to for assistance when reading the stars proves difficult. Sorcerers in serpentfolk society are incredibly rare, but the few instances of those who prove able to innately cast spells are known, in Elisabet’s honor, as ‘star-kissed’ – and are normally quickly elevated to positions of prominence in their sector of society, though they are still not allowed to breach the rules of the caste system. (A worker is always a worker, though one who turns out to be star-kissed may be given a leadership role amongst those workers or be assigned to a prominent, prestigious part of the work.)

Bio:

Elisabet 2.2

The New Divine Order BritTheMighty